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This guide is here to make working together easier. It is a map of how I tend to do my best work, what I care about, where I have my blindspots, and how to get the most out of me.

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1. TLDR;

I'm a design generalist who loves building. Design is where I'm most at home, but I move between product, engineering, systems, and company-building when the work calls for it.

I do my best work with small, high-agency teams. I like hard problems, clear ownership, thoughtful writing, fast prototypes, and people who care about their craft without turning the work into theater.

I help teams aim higher, ship faster, and have fun along the way. The fun matters. It keeps the bar high without making everything heavy 🙂.


2. What I Am Good At

Turning early ideas into something

I am comfortable in the messy stage before a product has a name, shape, or obvious path. I like finding the way, making it tangible, and getting something in front of people quickly.

Product and systems thinking

I naturally look for the second-order implications: what this decision does to the product, the user, the team, the system, and the customer a few steps later. This is useful when the work is complex. It can also make me ask annoying questions early.

Range

I care about the full stack of design: product strategy, interaction design, visual craft, content, systems, and implementation details. I am happiest when those things are not treated as separate lanes.

Building

I prototype, write, test, and will get into the codebase when that helps. I do not think designers need to code to be valuable. I do think the best teams collapse distance between idea and shipped product.

Raising the bar

I like excellent work, but I do not like ceremony for its own sake. The goal is not to admire the process or output. The goal is to make better decisions and ship the right product.


3. What I Value

High agency